This article from The New Yorker casts games as a means to escape, but not in the usual, pejorative sense. From the trouble they have getting new Western releases to the eerie relevance digital weapons have to their lives, it’s difficult to imagine. It’s also a chilling reminder that the game one person berates in Youtube comments is the same game helping to keep another human together, half a world away, every day.
“The Video-Game Invasion of Iraq” — Simon Parkin
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