In a TED talk, Romero (who has changed her name since the 2012 presentation) discusses how she realized games can teach us about the empathic experiences games can provide. This is mostly a very condensed version of a GDC panel from 2010 in which she discusses how she first began making board games.
While these aren’t anywhere near traditional games, Romero touches upon some of the problems and advantages of games over other art forms, especially in their ability to evoke emotion.
Brenda Brathwaite: Gaming for understanding (TED)
Train (or How I Dumped Electricity and Learned to Love Design)
Leave a Reply